Michael Anderson

andersonm  @  ncf  .  ca


The course web site for GAM1531 and GAM1532 Winter 2007 is now closed.


GAM1531 Direct-X Links

Course notes for GAM1531 can be found here. (link now disabled)


This is the best tutorial/site I've found for "day 1" www.directtutorial.com

What set of technical references would be complete without wikipedia?

This tutorial from University of Wolverhampton is extremely well illustrated and seemed very topical, but the examples didn't work very well for me (using MS VS 2005).

This www.mycplus.com page was clear and concise. There's lots of good stuff in the left margin that looks relevant to both GAM1531 and GAM1532.

Don't forget to download the SDK from Microsoft.

This is a decent web page covering what I hope will be the course textbook, as well as some general info about various versions of Direct X and Visual Studio.

This web page has tutorials that have just been updated and coincidentally match the sofware configuration in our labs!
From his blog: "My plans for New Year’s fell through, but my loss is your gain. I’ve updated all of the C++ DirectX tutorials to Visual Studio 2005 and the December 2006 SDK."


GAM1532 Advanced C++ Links

Course notes for GAM1532 can be found here. (link now disabled)


Software development is still hard even if you use the best of Software Engineering practices!

If you've ever been tempted, but didn't have the money, you can still do a software engineering course from MIT.


News for Gamers


People sometimes ask if Microsoft will ever get it right?

Read about the Top 20 Game Companies of 2006. What platform are they using, what language and environment do they use for development? What's the complete range of software and games that they produce?

Don't forget to have a good laugh once in a while!
Game Developers are lurking everywhere, looking for new plotforms and locations to get a quick fix for their craving. Ever tried Tetris on a POS PIN-pad?


Last updated 27/Apr/2007.

Life is balance.

©2007 Michael Anderson