Michael Andersonandersonm @ ncf . ca |
The course web site for GAM1531 and GAM1532 Winter 2007 is now closed.
Course notes for GAM1531 can be found here. (link now disabled)
This is the best tutorial/site I've
found for "day 1" www.directtutorial.com
What set of technical references would be complete without
wikipedia?
This
tutorial from University
of Wolverhampton is extremely well illustrated and seemed very
topical, but the examples didn't work very well for me (using MS VS
2005).
This www.mycplus.com
page was clear and concise. There's lots of good stuff in the left
margin that looks relevant to both GAM1531 and GAM1532.
Don't
forget to download the SDK
from Microsoft.
This is a decent web page covering what I
hope will be the course
textbook, as well as some general info about various versions of
Direct X and Visual Studio.
This web page has tutorials
that have just been updated and coincidentally match the
sofware configuration in our labs!
From his blog: "My plans
for New Year’s fell through, but my loss is your gain. I’ve
updated all of the C++ DirectX tutorials to Visual Studio 2005 and
the December 2006 SDK."
Course notes for GAM1532 can be found here. (link now disabled)
Software development is still
hard
even if you use the best of Software Engineering practices!
If
you've ever been tempted, but didn't have the money, you can still do
a software
engineering course from MIT.
People sometimes ask if Microsoft will
ever get it right?
Read about the Top
20 Game Companies of 2006. What platform are they using, what
language and environment do they use for development? What's the
complete range of software and games that they produce?
Don't forget to have a good laugh once in a while!
Game
Developers are lurking everywhere, looking for new plotforms and
locations to get a quick fix for their craving. Ever tried Tetris
on a POS PIN-pad?
|
Last updated 27/Apr/2007. |
Life is balance. |
©2007 Michael Anderson |